X Games

Designing the digital home for extreme sports fans

Feature: Trick Track

ClientESPN
Roles includedInformation Architecture, Interaction Design, Team Leadership
StatusLaunched (Aspen '13)

X Games not only asked us to conceive, design and develop their mobile and tablet apps (iOS/Android) — that provides secondscreen companion features to be used while watching TV — but leverage the ideas and interaction paradigms to redesign their mobile and desktop version of XGames.com... ALL AT THE SAME TIME.

In the end, we created four mobile-forward experiences for extreme sports fans in time for the Aspen '13 X Games and established the design platform for future Summer and International games as well.

Controller: Mobile app

Controller: Mobile app

Second Screen: Tablet (Small)

Second Screen: Tablet (Small)

Second Screen: Tablet (Large)

Second Screen: Tablet (Large)

Desktop viewer: (Website)

Desktop viewer: (Website)

Working Artifacts

Information architecture and UX wireframes for the multi-platform experience.

Information architecture and UX wireframes for the multi-platform experience.

Before

After

The complete visual system and platform ecosystem.

The complete visual system and platform ecosystem.

Feature: Hype Meter

Related work: